Joe Larue of The Koalition writes: Roguelike games are a subgenre of role-playing games that are looked at as dungeon crawlers. They have mostly generated levels with turn-based gameplay. And they have a permeant death to them that can make a lot of players put off by such mechanics. These kinds of games tend to lean on the steep learning curves with a lot of trial and error. This is exactly what Humble Games brings to the table with their new Ring of Pain card game.