Wild Rift open beta coming to US in March


COMING IN 2021… LEAGUE OF LEGENDS: WILD RIFT ESPORTS

Riot Games commits to building a global esports structure for its new mobile game

This month, League of Legends teams around the world will begin vying for supremacy on Summoner’s Rift in the sport’s 11th professional season. Established franchises and emerging organizations alike will embark on a journey to prove their supremacy, both within their respective regional leagues and on the world stage.

As League of Legends begins its next decade of growth, we’re excited for what’s to come in our emerging competitive scenes – including League of Legends: Wild Rift Esports.

“Like League PC, League of Legends: Wild Rift is wildly competitive, with the depth, complexity, and high stakes moments that make for a great sport,” said John Needham, Head of Global Esports at Riot Games, in the League of Legends Season Start/Opening Day livestream on Jan. 8. “While it’s still incredibly early, we’re excited to bring our passion and dedication for esports to mobile.”

In 2021, Riot Games will take the initial steps to build the Wild Rift Esports ecosystem. “While we continue to oversee a rollout of Wild Rift via Open Beta in numerous countries, we’re ready to establish a framework for players to compete at the highest level,” says Needham. “This will be the year we will experiment and learn, setting the foundations for the long-term success of the sport. You will see our first competitions come to life later in 2021.”

Regional plans already have begun to take shape. In late 2020, Riot Games Southeast Asia (SEA) announced its Wild Rift Esports competitive and collegiate plans for the region. In partnership with leading esports organizations throughout SEA, the season will kick off with several smaller, intermittent competitive events through March. In April, teams will transition to eight location-specific tournament circuits where they will compete for the title of local champion and a chance to later compete against other local champions from across Southeast Asia.

Stay tuned for more updates on formats, timing, and events.

About Riot Games

Riot Games was founded in 2006 to develop, publish, and support the most player-focused games in the world. In 2009, Riot released its debut title, League of Legends, to worldwide acclaim. League has gone on to be the most-played PC game in the world and a key driver of the explosive growth of esports.

As League enters its second decade, Riot continues to evolve the game while delivering new experiences to players with Teamfight Tactics, Legends of Runeterra, VALORANT, League of Legends: Wild Rift, and multiple work-in-progress titles. Riot is also expanding the world of Runeterra through multimedia projects across music, comic books, board games, and the upcoming animated series Arcane.

The annual League of Legends World Championship features qualified esports teams from a dozen international leagues. Worlds is the most widely viewed and followed esport tournament, and it is among the largest and most popular gaming and sporting events in the world.

Founded by Brandon Beck and Marc Merrill, and led by CEO Nicolo Laurent, Riot is headquartered in Los Angeles, California, and has 3,000+ Rioters in 20+ offices worldwide. Riot is certified as a Great Place to Work and has been featured on numerous lists including Fortune’s “100 Best Companies to Work For,” “25 Best Companies to Work in Technology,” “100 Best Workplaces for Millennials,” and “50 Best Workplaces for Flexibility.”

About LoL Esports™

LoL Esports is a premier global sport that has attracted the attention of millions of fans around the world since 2010. More than 800 players on 100+ professional League of Legends esports teams compete across a dozen leagues globally. Within each regional league, teams compete against one another over the course of two seasonal splits in hopes of earning regional titles and championship points.

Regional placements and championship points are used to qualify teams for the two major international competitions: the Mid-Season Invitational and the World Championship (known as Worlds). To close out a season, fans vote for their favorite players from each league to attend the All-Star Event where players enjoy a weekend of friendly competition.

LoL Esports boasts a roster of industry-leading global sponsors: Alienware, Axe, Bose, Cisco, Louis Vuitton, Mastercard, Mercedes-Benz, OPPO, Red Bull, Secretlab, Spotify, and State Farm. For further information, visit: www.lolesports.com and www.lolesportsmedia.com.

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